Curiously, killing the grandfather would indeed lead to a messy series of paradoxes and generally screw up the space time continuum, but killing the hero when he's just a baby doesn't. We suspect this may be due to either time hounds breathing at Explorington III's house when he was born... or just plain old deus ex machina.
As some of you know, I'm a big fan of the DROD series of games. Wonderful puzzles, completely turn based so there's no reflex needed. Just brainpower.
And the diversity of elements involved lets there be some pretty amazing puzzles, interacting in ways you wouldn't think possible. There's a load of user-made holds as well, some as good as or better than the official levels.
Now that the bugs are worked out, they're finally releasing the third one in the series properly, burning it to CD and making it available that way.
Go play the original (Architect's Edition). Go play Journey to Rooted Hold. Go play The City Beneath. They're all excellent.
May 7, 2008, 00:28 EST
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Posted by calamarain
Tinkering with fonts and sizes for this comic. Might keep this one, might not.
April 30, 2008, 14:44 EST
Mr Budkin, I presume?
Posted by calamarain
I felt this warranted a news post. My first ever win in Angband (just plain Angband, not a variant - I've won variants before). Used a Dwarf Warrior. The final battle against Morgoth was both epic and very difficult, but I triumphed.